Darth Karus FotJ

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Name:  Rohann Yilmato

Nickname/Alias: Darth Karus

Occupation: Sith Master

Race/Species: Null ( starwars.wikia.com/wiki/Null_(… )

Current Age: 47 Years Old

Gender: Male

Height:   8'2"

Weight: 243 Pounds

Appearance: Karus is an intimidating figure, to say the least. His height alone has never been matched by anyone he knows and it gives him an advantage in battles and in ordinary situations. His face is straight, with high cheekbones but his cheeks are sunken in. The skin on his face IS seemingly pulled taut. His eyes are a deep green, with a bit of blue in them. The top of his head is completely bald, and any hair that he has is formed in a beard, covering the lower part of his cheeks and under his chin. For how tall and rather lanky the man is; he has a considerable muscular build, though this is hidden beneath his armor.

Clothing/Armor: Karus wears a dark black plated armor. The material is of a darkened durasteel, and it fits him almost like a second skin. Needless to say, he doesn't enter a dangerous area or enter combat without it. Darth Karus also has a helmet, one he only uses for combat excursions- that covers the entirety of his head, with a single visor fitting horizontally along his eyes for visibility. The helmet is made out of the same material.

When not in this armor, which is a rare occasion, he wears traditional robes- Which he doesn't really like, since he feels slightly more vulnerable when dressed this way. He will wear these only on occasion, if there is something informal that he needs to attend to

Force Powers:
Battle Meditation
Force Destruction
Force Illusion
Force Stealth
Alter Damage
Alter Image
Battlemind
Crucitorn
Force Barrier
Force Bellow
Force Blast
Force Drain
Force Projection
Force Rage
Force Subjugate
Force Valor
Kinetite
Darkshear
Mind Walk
Force Choke
Force Fear
Force Lightning
Force Sight
Force Slow
Force Speed
Telekinesis

Equipment: Due to his unnatural height; Karus carries a different type of saber, where the hilt is extremely elongated; almost as if it were a bo staff, or spear, with the saber's blade extending from the side. The hilt is actually longer in length than the actual blade, though this feels comfortable to Karus as he can strike anywhere with ease.

Background: Karus' first years were spent in the Jedi Temple as a youngling, and as far back as he could remember, this was where he had been. Once old enough to question his origin, he was told of what had happened to his parents who were Both Jedi; both murdered by a Sith Lord only a few months after he was born. Realizing this, he made many plans, and since he was old enough to train, dedicated his existence to finding the Sith. In his mind, he had decided they deserved death. A just toll for the lives of his parents. It wasn't until his pre-teenage years that he learned how foolish he was. When on a mission with his current Jedi master; they had been ambushed. The man had been killed, the boy captured as he was not prepared for the fight… By none other than the Sith Lord who'd murdered his parents. The Sith thought that it was a curious sight, the boy who nearly broke his restraints just to get to the man. The thought that this man had killed his only family… It induced a frightful rage on the child. Yet, the Sith did not care- Now he had a toy to play with.



The man kept Karus for himself- On his own personal ship, locked away in a dark cell nearly all of his time there. Here, Karus endured the worst times of his life, as the Sith Lord decided to play with his new prisoner- Toying with the boy's mind, experimenting on his body. But, in his free time, Karus meditated with the Force, becoming in tune with it night and day, any moment he was free. And still, the Sith and his minions continued playing with the child, testing his physical limits and picking away at his mind. It wasn't long until Karus started building a natural defense to this- Progressively closing off his emotions, keeping himself under constant check as to not be bothered by their tinkering. Yet… One emotion hung on stubbornly. His rage was still there… Anger that his parents had been killed. Frustration at his current predicament. And it continued to build, while every other feeling peeled away.



After a couple of years of torment, the Sith Lord finally noticed something about the boy. His stubborn tenacity, his will to live… It was all that had kept him alive through the torment. And… Seeing this in the boy, thought that perhaps he would be a good apprentice. He was a fool, however. After months of waiting for revenge, for payback to the man… He died minutes after the boy had been released from his cell. It was at this time he had been his most emotional, his rage getting the better of him as he went through the ship systematically killing the ones he remembered had teased, taunted and hurt the child. The whole process took hours, and at that point, only a handful of the crew remained. They, he kept alive simply because they were crew, innocent of the experiments and pain dealt upon him. He made them take them to the nearest planetary base where he was dropped off on Tatooine. Here, he spent a few years of his life, drifting if you will; though his connection in the Force still continued to grow. It was a mix of his parents' blood, and the fact that the Sith Lord experimented on him, which caused him to be so attuned.



Quickly, a Sith Lord honed in on the teenager's presence, truly bringing him into the fold of the Sith. He began molding that quiet rage and untapped Force ability into a truly powerful weapon. They spent years together, him and his master, until they eventually parted ways. He would never again see the ancient male Feeorin, Quin Langaius. However, he has followed the man’s advice. Years later, Karus is now a full-fledged Sith Master, disappointed in his one apprentice, Marikun Denaris, and in search for another. He knows of plans that concern his death, but he pays no attention to these. He knows the Sith is in a tough place right now… And he's aware of his apprentice's plans to end his life, but he welcomes the challenge... Darth Karus is an ambitious man, and once a hopeful for the Dark Council, he now only serves Darth Vacivus as a means to rise higher and not worry about the members of the Dark Council getting in his way. He wishes to replace Vacivus as the new Dark Lord and Emperor of the Sith in the ensuing chaos.

Personality: Darth Karus tends to see things as they play out. He prefers more to sit back and see events unfold, but is not necessarily afraid to jump in himself. When there is a target in his sights, however; he is absolutely relentless. This also makes him intimidating in a fight; as he simply will not stop coming after someone, no matter what happens. He is more of a cold, calculating man; but like any Sith, if his anger goes unchecked; he can be a truly deadly force of nature.

Strengths:
Master Strategist: Many times Karus has been known to pull the strings from the sidelines, loving to watch things unfold. His plans have been so advanced, in some cases his foes have been defeated before a fight began.
Height Advantage: Being of the race of Null, he stands at a surprising height of 8'2" - Way past the size of a normal human or humanoid. This allows him to strike fear in his enemies and impose his advantage fairly well on others.
The Force: Karus has always been incredibly in tune with the Force. Though his ability with the saber is profound, it is nowhere near the abilities he bears in the Force.

Weaknesses:
Non-Agility: While Karus is an imposing character, he can also be very slow. Were someone to outpace him, and somehow stay out of his incredible reach, then he might be defeated rather quickly. It's when you're in his range is when you should worry.
Multiple Opponents: Most of Karus' self-training has a crucial flaw- He does not fully know how to attack two or more people, and so he can be weak in that regard. However, he will try and make the fight on his own terms and, if there happens to be more than one enemy, may try to incapacitate one of them to make the fight even.
Unforeseen Events: While Karus can be a master planner, he can also be picked apart in the reverse fashion. If his intricate plans were somewhat befuddled, he would have a tough time indeed.

Ships: N/A

Followers: Karus has a close circle of five trained warriors that follow him on dangerous missions, as well as provide their services as bodyguards were he to ever need protection.

Kill Conditions: Karus will not die easily. If it were to happen, he would intend to go down in battle, preferably taking someone with him if he could.

Difficulty: Extremely Difficult.

Death: Darth Karus was killed during the Civil War on Ziost by Lord Apsul the Dreaded and Lord Tercanis.

~Thanks goes to ALostPioneer for the collaboration of this character sheet!~

© 2016 - 2024 MaxRoss
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